Event Table references
Open searchable reader
scene.started
On scene started
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On scene started | EVENT_TRIGGERS identifier "scene.started" |
Source: crates/platinum-sdk/src/game/events.rs:296
match.started
On match started
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On match started | EVENT_TRIGGERS identifier "match.started" |
Source: crates/platinum-sdk/src/game/events.rs:297
match.finished
On match finished
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On match finished | EVENT_TRIGGERS identifier "match.finished" |
Source: crates/platinum-sdk/src/game/events.rs:298
level.loaded
On level loaded
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On level loaded | EVENT_TRIGGERS identifier "level.loaded" |
Source: crates/platinum-sdk/src/game/events.rs:299
scene.streamed_in
On scene streamed in
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On scene streamed in | EVENT_TRIGGERS identifier "scene.streamed_in" |
Source: crates/platinum-sdk/src/game/events.rs:300
scene.streamed_out
On scene streamed out
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On scene streamed out | EVENT_TRIGGERS identifier "scene.streamed_out" |
Source: crates/platinum-sdk/src/game/events.rs:301
asset.spawned
On object spawned
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On object spawned | EVENT_TRIGGERS identifier "asset.spawned" |
Source: crates/platinum-sdk/src/game/events.rs:302
player.eliminated
On player eliminated another player
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On player eliminated another player | EVENT_TRIGGERS identifier "player.eliminated" |
Source: crates/platinum-sdk/src/game/events.rs:303
player.crouched
On player started crouching
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On player started crouching | EVENT_TRIGGERS identifier "player.crouched" |
Source: crates/platinum-sdk/src/game/events.rs:304
player.stood_up
On player stood up
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On player stood up | EVENT_TRIGGERS identifier "player.stood_up" |
Source: crates/platinum-sdk/src/game/events.rs:305
player.died
On player died
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On player died | EVENT_TRIGGERS identifier "player.died" |
Source: crates/platinum-sdk/src/game/events.rs:306
player.hit
On player was hit
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On player was hit | EVENT_TRIGGERS identifier "player.hit" |
Source: crates/platinum-sdk/src/game/events.rs:307
player.headshot
On player received a headshot
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On player received a headshot | EVENT_TRIGGERS identifier "player.headshot" |
Source: crates/platinum-sdk/src/game/events.rs:308
player.respawned
On player respawned
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On player respawned | EVENT_TRIGGERS identifier "player.respawned" |
Source: crates/platinum-sdk/src/game/events.rs:309
flag.taken
On flag taken
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On flag taken | EVENT_TRIGGERS identifier "flag.taken" |
Source: crates/platinum-sdk/src/game/events.rs:310
flag.captured
On flag captured
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On flag captured | EVENT_TRIGGERS identifier "flag.captured" |
Source: crates/platinum-sdk/src/game/events.rs:311
health.picked_up
On health picked up
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On health picked up | EVENT_TRIGGERS identifier "health.picked_up" |
Source: crates/platinum-sdk/src/game/events.rs:312
frame.update
Every frame
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Every frame | EVENT_TRIGGERS identifier "frame.update" |
Source: crates/platinum-sdk/src/game/events.rs:313
physics.collision_enter
On collision begin
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On collision begin | EVENT_TRIGGERS identifier "physics.collision_enter" |
Source: crates/platinum-sdk/src/game/events.rs:314
physics.collision_stay
While touching
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| While touching | EVENT_TRIGGERS identifier "physics.collision_stay" |
Source: crates/platinum-sdk/src/game/events.rs:315
physics.collision_exit
On collision end
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On collision end | EVENT_TRIGGERS identifier "physics.collision_exit" |
Source: crates/platinum-sdk/src/game/events.rs:316
physics.trigger_enter
On trigger enter
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On trigger enter | EVENT_TRIGGERS identifier "physics.trigger_enter" |
Source: crates/platinum-sdk/src/game/events.rs:317
physics.trigger_stay
While inside trigger
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| While inside trigger | EVENT_TRIGGERS identifier "physics.trigger_stay" |
Source: crates/platinum-sdk/src/game/events.rs:318
physics.trigger_exit
On trigger exit
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On trigger exit | EVENT_TRIGGERS identifier "physics.trigger_exit" |
Source: crates/platinum-sdk/src/game/events.rs:319
rocket.launched
On rocket launched
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On rocket launched | EVENT_TRIGGERS identifier "rocket.launched" |
Source: crates/platinum-sdk/src/game/events.rs:320
rocket.exploded
On explosion
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On explosion | EVENT_TRIGGERS identifier "rocket.exploded" |
Source: crates/platinum-sdk/src/game/events.rs:321
weapon.fired
On weapon fired
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On weapon fired | EVENT_TRIGGERS identifier "weapon.fired" |
Source: crates/platinum-sdk/src/game/events.rs:322
weapon.reload_started
On weapon reload started
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On weapon reload started | EVENT_TRIGGERS identifier "weapon.reload_started" |
Source: crates/platinum-sdk/src/game/events.rs:323
weapon.reload_finished
On weapon reload finished
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On weapon reload finished | EVENT_TRIGGERS identifier "weapon.reload_finished" |
Source: crates/platinum-sdk/src/game/events.rs:324
weapon.picked_up
On weapon picked up
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On weapon picked up | EVENT_TRIGGERS identifier "weapon.picked_up" |
Source: crates/platinum-sdk/src/game/events.rs:325
gear.dropped
On equipment dropped
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On equipment dropped | EVENT_TRIGGERS identifier "gear.dropped" |
Source: crates/platinum-sdk/src/game/events.rs:326
weapon.switched
On weapon switched
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On weapon switched | EVENT_TRIGGERS identifier "weapon.switched" |
Source: crates/platinum-sdk/src/game/events.rs:327
target.hit
On target hit
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On target hit | EVENT_TRIGGERS identifier "target.hit" |
Source: crates/platinum-sdk/src/game/events.rs:328
target.defeated
On target defeated
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On target defeated | EVENT_TRIGGERS identifier "target.defeated" |
Source: crates/platinum-sdk/src/game/events.rs:329
player.jumped
On player jumped
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On player jumped | EVENT_TRIGGERS identifier "player.jumped" |
Source: crates/platinum-sdk/src/game/events.rs:330
player.landed
On player landed
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| On player landed | EVENT_TRIGGERS identifier "player.landed" |
Source: crates/platinum-sdk/src/game/events.rs:331
*
Any dispatched event
Event Table event. Engine event identifier, not a Lua global named Events.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Any dispatched event | EVENT_TRIGGERS identifier "*" |
Source: crates/platinum-sdk/src/game/events.rs:332
spawn
Spawn reusable asset
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Spawn reusable asset | EVENT_ACTIONS identifier "spawn" |
Source: crates/platinum-sdk/src/game/events.rs:340
load_level
Load level
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.load_level (same identifier; verify argument and authority semantics) | Load level | EVENT_ACTIONS identifier "load_level" |
Source: crates/platinum-sdk/src/game/events.rs:341
scene_asset_defaults
Set source scene loading defaults
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set source scene loading defaults | EVENT_ACTIONS identifier "scene_asset_defaults" |
Source: crates/platinum-sdk/src/game/events.rs:342
scene_child_defaults
Set a host scene's child defaults
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set a host scene's child defaults | EVENT_ACTIONS identifier "scene_child_defaults" |
Source: crates/platinum-sdk/src/game/events.rs:343
scene_residency
Set scene loading mode
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.scene_residency (same identifier; verify argument and authority semantics) | Set scene loading mode | EVENT_ACTIONS identifier "scene_residency" |
Source: crates/platinum-sdk/src/game/events.rs:344
scene_scope
Set a scene's Event Table visibility
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set a scene's Event Table visibility | EVENT_ACTIONS identifier "scene_scope" |
Source: crates/platinum-sdk/src/game/events.rs:345
scene_assign
Move object ownership to a scene
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Move object ownership to a scene | EVENT_ACTIONS identifier "scene_assign" |
Source: crates/platinum-sdk/src/game/events.rs:346
scene_command
Change scene streaming / ownership
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.scene_command (same identifier; verify argument and authority semantics) | Change scene streaming / ownership | EVENT_ACTIONS identifier "scene_command" |
Source: crates/platinum-sdk/src/game/events.rs:347
stream_scene_in
Stream in a scene asset
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.stream_scene_in (same identifier; verify argument and authority semantics) | Stream in a scene asset | EVENT_ACTIONS identifier "stream_scene_in" |
Source: crates/platinum-sdk/src/game/events.rs:348
stream_scene_out
Stream out this scene instance
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.stream_scene_out (same identifier; verify argument and authority semantics) | Stream out this scene instance | EVENT_ACTIONS identifier "stream_scene_out" |
Source: crates/platinum-sdk/src/game/events.rs:349
game_phase
Set game phase
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set game phase | EVENT_ACTIONS identifier "game_phase" |
Source: crates/platinum-sdk/src/game/events.rs:350
game_value
Set game value
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set game value | EVENT_ACTIONS identifier "game_value" |
Source: crates/platinum-sdk/src/game/events.rs:351
ui_open
Open player UI document
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.ui_open (same identifier; verify argument and authority semantics) | Open player UI document | EVENT_ACTIONS identifier "ui_open" |
Source: crates/platinum-sdk/src/game/events.rs:352
ui_value
Set player UI value
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set player UI value | EVENT_ACTIONS identifier "ui_value" |
Source: crates/platinum-sdk/src/game/events.rs:353
ui_text
Set widget text from event context
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set widget text from event context | EVENT_ACTIONS identifier "ui_text" |
Source: crates/platinum-sdk/src/game/events.rs:354
ui_text_all
Set widget text for all players
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set widget text for all players | EVENT_ACTIONS identifier "ui_text_all" |
Source: crates/platinum-sdk/src/game/events.rs:355
match_mode
Start match mode (host only)
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Start match mode (host only) | EVENT_ACTIONS identifier "match_mode" |
Source: crates/platinum-sdk/src/game/events.rs:356
ui_patch
Patch player UI widget
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.ui_patch (same identifier; verify argument and authority semantics) | Patch player UI widget | EVENT_ACTIONS identifier "ui_patch" |
Source: crates/platinum-sdk/src/game/events.rs:357
ui_get
Read player UI widget into game value
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.ui_get (same identifier; verify argument and authority semantics) | Read player UI widget into game value | EVENT_ACTIONS identifier "ui_get" |
Source: crates/platinum-sdk/src/game/events.rs:358
ui_close
Close top player UI
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.ui_close (same identifier; verify argument and authority semantics) | Close top player UI | EVENT_ACTIONS identifier "ui_close" |
Source: crates/platinum-sdk/src/game/events.rs:359
score
Add score
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Add score | EVENT_ACTIONS identifier "score" |
Source: crates/platinum-sdk/src/game/events.rs:360
damage_player
Damage player character
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.damage_player (same identifier; verify argument and authority semantics) | Damage player character | EVENT_ACTIONS identifier "damage_player" |
Source: crates/platinum-sdk/src/game/events.rs:361
gear_give
Give selected gear to event player
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Give selected gear to event player | EVENT_ACTIONS identifier "gear_give" |
Source: crates/platinum-sdk/src/game/events.rs:362
gear_equip
Equip player inventory slot
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Equip player inventory slot | EVENT_ACTIONS identifier "gear_equip" |
Source: crates/platinum-sdk/src/game/events.rs:363
gear_drop
Drop selected gear
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Drop selected gear | EVENT_ACTIONS identifier "gear_drop" |
Source: crates/platinum-sdk/src/game/events.rs:364
gear_use
Use player equipment
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Use player equipment | EVENT_ACTIONS identifier "gear_use" |
Source: crates/platinum-sdk/src/game/events.rs:365
gear_reload
Reload player equipment
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Reload player equipment | EVENT_ACTIONS identifier "gear_reload" |
Source: crates/platinum-sdk/src/game/events.rs:366
notify
Show message
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.notify (same identifier; verify argument and authority semantics) | Show message | EVENT_ACTIONS identifier "notify" |
Source: crates/platinum-sdk/src/game/events.rs:367
animation
Play animation
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Play animation | EVENT_ACTIONS identifier "animation" |
Source: crates/platinum-sdk/src/game/events.rs:368
particles
Play particle asset
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Play particle asset | EVENT_ACTIONS identifier "particles" |
Source: crates/platinum-sdk/src/game/events.rs:369
sound
Play spatial sound
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Play spatial sound | EVENT_ACTIONS identifier "sound" |
Source: crates/platinum-sdk/src/game/events.rs:370
anim_parameter
Set character animation float
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set character animation float | EVENT_ACTIONS identifier "anim_parameter" |
Source: crates/platinum-sdk/src/game/events.rs:371
anim_bool
Set character animation bool
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set character animation bool | EVENT_ACTIONS identifier "anim_bool" |
Source: crates/platinum-sdk/src/game/events.rs:372
anim_vector
Set character animation vector
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set character animation vector | EVENT_ACTIONS identifier "anim_vector" |
Source: crates/platinum-sdk/src/game/events.rs:373
anim_trigger
Trigger character animation
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.anim_trigger (same identifier; verify argument and authority semantics) | Trigger character animation | EVENT_ACTIONS identifier "anim_trigger" |
Source: crates/platinum-sdk/src/game/events.rs:374
destroy
Destroy object
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| engine.destroy (same identifier; verify argument and authority semantics) | Destroy object | EVENT_ACTIONS identifier "destroy" |
Source: crates/platinum-sdk/src/game/events.rs:375
hide
Hide object
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Hide object | EVENT_ACTIONS identifier "hide" |
Source: crates/platinum-sdk/src/game/events.rs:376
show
Show object
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Show object | EVENT_ACTIONS identifier "show" |
Source: crates/platinum-sdk/src/game/events.rs:377
set
Set transform
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Set transform | EVENT_ACTIONS identifier "set" |
Source: crates/platinum-sdk/src/game/events.rs:378
group_enable
Activate event group
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Activate event group | EVENT_ACTIONS identifier "group_enable" |
Source: crates/platinum-sdk/src/game/events.rs:379
group_disable
Deactivate event group
Event Table action. See native EventAction validation and dispatch for arguments; matching names alone do not establish equivalence.
Source-evidenced cross-language references| Lua | Event Table | Native |
|---|
| Deactivate event group | EVENT_ACTIONS identifier "group_disable" |
Source: crates/platinum-sdk/src/game/events.rs:380